Boundary corrections
A resurvey shows that a boundary corner sits in the wrong place. Drag that one vertex and both parcels that meet there change together. The register never holds one corrected parcel next to a neighbour that was left behind.
- Drag a shared corner and both parcels follow
- Add a vertex on a boundary from its midpoint handle
- Snap to existing parcel corners while editing
- Hold Alt to place a point freely without snapping
- Undo a correction back to the exact previous state